[Share] Farming script for Warlord/Dreadnought
Lineage II English & Greek Section => Lineage II Bots [English] => Topic started by: Michaeltje on June 24, 2011, 08:25:22 AM
Michaeltje on June 24, 2011, 08:25:22 AM Hi guys,,
It's my first 'more advanced' script. I have to say, it was rather complicated to make.. cause you deal with several mobs and your hp drops rather fast. I tested it on easyer mobs, and went perfectly.. however with a crapload of mobs or with stronger mobs its gonna be hard. Few notes: *You can fill in your own coordinates ... here picture on what they all mean ![]() *Mind that your sleep1,2,3,4,A and B are long enough to walk to that location!!! *Use Bot options > Buffs and heals; to use revival and battle roar > Items; to spam mp's and greater healing potions > AutoFighter; Auto Unstuck Enjoy the script,, when i got time ill update it maybe a bit with more check's so he wont die for sure... but worked enough on it for now xD Greetz. (Special thanks to Saleen, Infant and tstert for helping a bit ) Code: //Warlord script made by SolarStorm //Made for hellbound farm-area on L2Dubai //Enjoy //============================ PRINT_TEXT "Warlord script started by Solar." //============================ //Under this HP_percentage will it use the stun attacks DEFINE_GLOBAL INT HP_Percentage 80 //Chance this to what u like //============================ DEFINE_GLOBAL INT HP_Percentage2 90 //To check if he still has mobs (Keep it high) //============================ DEFINE_GLOBAL INT HP_Percent1 0 DEFINE_GLOBAL INT HP_Percent2 0 //============================ HP_Percent1 = char_max_hp / "#i100" HP_Percent1 = HP_Percent1 * HP_Percentage HP_Percent2 = char_max_hp / "#i100" HP_Percent2 = HP_Percent2 * HP_Percentage2 //===================================== //Buffs Warcry, fell swoop, Thrill fight and Detect beast weakness THREAD Buffs //===================================== //Starting the loop //First half of the square we run DO MOVE_TO 21912 252267 -2114 //Starting location SLEEP 10000 USE_SKILL 286 //Provoke SLEEP 1000 MOVE_TO 20914 254484 -2016 //Second location SLEEP 15000 //Time to run to location USE_SKILL 286 //Provoke SLEEP 1000 TARGET_NEAREST_ID 1022756 SET_TARGETING TYPE ZERO //Checking target if its real mob SET_TARGETING ATTACKABLE ZERO SET_TARGETING COMBAT ZERO TARGET_NEAREST_ID 1022756 ATTACK_TARGET SLEEP 500 WHILE Char_Cur_HP < HP_Percent1 TARGET_NEAREST_ID 1022756 USE_SKILL 48 SLEEP 1000 TARGET_NEAREST_ID 1022756 ATTACK_TARGET SLEEP 6000 WEND CANCEL_TARGET //Going to check if we still have mobs WHILE Char_Cur_HP < HP_Percent2 TARGET_NEAREST_ID 1022756 //Attack the mob with ID ATTACK_TARGET SLEEP 2000 WEND SLEEP 5000 //Little pause //Second run //Second half of the square we run MOVE_TO 18523 254471 -2016 //Third location SLEEP 10000 //time to run USE_SKILL 286 //Provoke SLEEP 1000 MOVE_TO 17898 252300 -2019 //Fourth location SLEEP 15000 //time to run USE_SKILL 286 //Provoke SLEEP 1000 TARGET_NEAREST_ID 1022756 SET_TARGETING TYPE ZERO //Checking target if its real mob SET_TARGETING ATTACKABLE ZERO SET_TARGETING COMBAT ZERO TARGET_NEAREST_ID 1022756 ATTACK_TARGET SLEEP 500 WHILE Char_Cur_HP < HP_Percent1 TARGET_NEAREST_ID 1022756 USE_SKILL 48 SLEEP 1000 TARGET_NEAREST_ID 1022756 ATTACK_TARGET SLEEP 6000 WEND CANCEL_TARGET //Going to check if we still have mobs WHILE Char_Cur_HP < HP_Percent2 TARGET_NEAREST_ID 1022756 //Attack the mob with ID ATTACK_TARGET SLEEP 2000 WEND SLEEP 5000 //Little pause LOOP ONE == ONE END_SCRIPT FUNCTION Buffs While Char_Cur_HP > 0 USE_SKILL 78 SLEEP 1000 USE_SKILL 421 SLEEP 1000 USE_SKILL 130 SLEEP 1000 USE_SKILL 80 SLEEP 100000 WEND Return void ITS TESTED ON L2NET V390/DATAPACK V387 endemonch on June 26, 2011, 06:36:25 AM i will copy at my script collection, then I will try it, nice share if it works...
|